Dev Diaries: Massive Updates This Week!
Massive updates this week! Shoutout to Merc for the playtesting help today!

New Features
Radial Quick-Craft Wheel: Instead of a traditional inventory screen, pull up a radial menu wheel to view recipes and craft instantly on the go!
Molotov Bottle: Shatters on impact; leaves puddles you can ignite with fire weapons.
Throwable Weapons: The rock, bomb, and throwing knives now have a 1st person model.
Radial wheel and cutscenes now pause movement and camera control.
Combat & Visual Polish
Zombie spawning overhauled: more sensible, better tuned, specials spawn correctly
Stat screen added on level completion
Combat feedback improvements: Added screen shake, FOV changes, camera rotation, controller vibration, and tuned joystick acceleration curves for better player movement feel
Key Bug Fixes
Flying Zombies now require a clear line of sight to shoot fireballs.
Fixed audio-only intro videos on Windows builds.
Fixed crafting exploit that allowed single items to count for duplicate recipes.
Patched high-speed bottle terrain clipping and improved fire weapon ignition radiuses.


Comments